IS. Intelligent Systems (10 core hours)
IS1. Fundamental issues in intelligent systems (core -- 2 hours)
Definitions of intelligent systems
Optimality vs. speed tradeoff
IS2. Search and optimization methods (core -- 4 hours)
Problem spaces
Brute-force search (DFS, BFS, uniform cost search)
Heuristic search (best-first, A*, IDA*)
Local search (hill-climbing, simulated annealing, genetic search)
Game-playing methods (minimax search, alpha-beta pruning)
Constraint satisfaction (backtracking and heuristic repair)
IS3. Knowledge representation and reasoning (core -- 4 hours)
Representation of space and time
Representations of events and actions
Probabilistic reasoning
Bayes theorem
Predicate calculus and resolution
Logic programming and theorem proving
AI planning systems
IS4. Learning
Unsupervised vs. supervised learning
Inductive vs. deductive
Classification vs. clustering vs. prediction
Decision tree learning and neural network learning as examples
IS5. Agents
Action selection and planning
Collaboration between people and agents
Communication between people and agents
Expert assistants
Agent architectures
Interacting with stochastic environments
Reinforcement learning
Multi-agent systems
Game theory and auctions
IS6. Computer vision
Image acquisition, processing, and display
Edge detection
Camera models
Calibration of camera models from images
Color constancy
Texture
Segmentation
Object recognition
Motion
Tracking
IS7. Natural language processing
Deterministic and stochastic grammars
Parsing algorithms
Corpus-based methods
Information retrieval
Language translation
IS8. Pattern recognition
Statistical pattern recognition
Syntactic pattern recognition
Bayesian decision theory
Linear discriminant functions
Feature extraction for representation
Feature extraction for classification
Supervised learning
Unsupervised learning and clustering
IS9. Advanced machine learning
Learning belief networks
Decision-tree learning
Reinforcement learning algorithms
Neural net learning
Genetic algorithms and evolutionary programming
Inductive logic programming
PAC learning and beyond
IS10. Robotics
Navigation and control
Optimization and learning
Perception
Path planning
Direct and inverse kinematics
Robot programming
Robot simulation environments
IS11. Knowledge-based systems
Design and development of knowledge-based systems
Knowledge representation mechanisms
Reasoning with uncertainty (nonmonotonic logics, certainty factors, fuzzy
logic)
Knowledge acquisition techniques
Knowledge engineering
Tools for knowledge-based system development
IS12. Neural networks
Single-layer networks
Supervised learning
Multi-layer perceptrons and back-propagation
Competitive learning networks
Examples of multi-layer networks
Other network architectures and their applications
IS13. Genetic algorithms
Brief history of evolutionary computation
Theoretical foundations of genetic algorithms
Implementing a genetic algorithm
Applications of genetic algorithms
Genetic programming